Math
InlineThis inline equation a 2 + b 2 = c 2 a^2 + b^2 = c^2 a 2 + b 2 = c 2 has surrounding text.
Blocke i ϕ = cos ( ϕ ) + i sin ( ϕ ) e^{i\phi} = \cos(\phi) + i \sin(\phi) e i ϕ = cos ( ϕ ) + i sin ( ϕ )
Large blockangle i = axis ⋅ ray i radius max \text{angle}_i = \frac{\text{axis} \cdot \text{ray}_i}{ \text{radius}_{\text{max}}} angle i = radius max axis ⋅ ray i mean = ∑ i = 0 n angle i n \text{mean} = \frac{\sum_{i=0}^n \text{angle}_i}{n} mean = n ∑ i = 0 n angle i
In a list
In a gridangle i = axis ⋅ ray i radius max \text{angle}_i = \frac{\text{axis} \cdot \text{ray}_i}{ \text{radius}_{\text{max}}} angle i = radius max axis ⋅ ray i angle i = axis ⋅ ray i radius max \text{angle}_i = \frac{\text{axis} \cdot \text{ray}_i}{ \text{radius}_{\text{max}}} angle i = radius max axis ⋅ ray i mean = ∑ i = 0 n angle i n \text{mean} = \frac{\sum_{i=0}^n \text{angle}_i}{n} mean = n ∑ i = 0 n angle i mean = ∑ i = 0 n angle i n \text{mean} = \frac{\sum_{i=0}^n \text{angle}_i}{n} mean = n ∑ i = 0 n angle i
In collapsible Maths is Fun! angle i = axis ⋅ ray i radius max \text{angle}_i = \frac{\text{axis} \cdot \text{ray}_i}{ \text{radius}_{\text{max}}} angle i = radius max axis ⋅ ray i mean = ∑ i = 0 n angle i n \text{mean} = \frac{\sum_{i=0}^n \text{angle}_i}{n} mean = n ∑ i = 0 n angle i
In a tableFirst Header Second Header Third Header angle i = axis ⋅ ray i radius max \text{angle}_i = \frac{\text{axis} \cdot \text{ray}_i}{ \text{radius}_{\text{max}}} angle i = radius max axis ⋅ ray i Content Cell Content Cell mean = ∑ i = 0 n angle i n \text{mean} = \frac{\sum_{i=0}^n \text{angle}_i}{n} mean = n ∑ i = 0 n angle i Content Cell Content Cell
In a blockquoteangle i = axis ⋅ ray i radius max \text{angle}_i = \frac{\text{axis} \cdot \text{ray}_i}{ \text{radius}_{\text{max}}} angle i = radius max axis ⋅ ray i
mean = ∑ i = 0 n angle i n \text{mean} = \frac{\sum_{i=0}^n \text{angle}_i}{n} mean = n ∑ i = 0 n angle i
In an alert
angle i = axis ⋅ ray i radius max \text{angle}_i = \frac{\text{axis} \cdot \text{ray}_i}{ \text{radius}_{\text{max}}} angle i = radius max axis ⋅ ray i mean = ∑ i = 0 n angle i n \text{mean} = \frac{\sum_{i=0}^n \text{angle}_i}{n} mean = n ∑ i = 0 n angle i